As a first-year PhD candidate for the University of Limerick and for the Esports Science Research Lab (ESRL), I had the pleasure to participate in a 4-days event at Gamescom Cologne 2023 accompanied by my […]
As a first-year PhD candidate for the University of Limerick and for the Esports Science Research Lab (ESRL), I had the pleasure to participate in a 4-days event at Gamescom Cologne 2023 accompanied by my […]
Traditionally, injury prevention has been the priority for practitioners working in competitive sports. The impact of an injury can have wide-reaching implications for developing or elite athletes alike. In the sport of swimming, research focusing […]
This blog provides a brief overview of the recent testing completed in PESS for a case study entitled the Physiological and Performance Characteristics of a 92-Year-Old World Champion Indoor Rower. Master athletes who perform at […]
I have recently completed my PhD investigating ‘Performance Attenuation and Recovery in Gaelic Games’ under the supervision and guidance of Dr. David Kelly and Dr. Ciarán Ó Catháin at the Technological University of the Shannon. […]
The up-and-coming generation of superstar athletes are by-and-large also gamers. Some reports claim that 85% of NBA players are active gamers, while top athletes such as Trevor May, Lando Norris, and JuJu Smith-Schuster to […]
72 PC gamers completed a bespoke target acquisition test which mimics the flicking skill from first-person shooter gamers (i.e., Counter-Strike: Global Offensive) with gaming mice weighing 50, 60, 90 & 100g. Participants responded significantly faster […]
72 PC gamers completed a bespoke target acquisition test which mimics the flicking skill from first-person shooter gamers (i.e., Counter-Strike: Global Offensive) with gaming mice weighing 50, 60, 90 & 100g. Participants responded significantly faster […]
Impact statement: Within elite-level swimming, the Olympic Games are the pinnacle of the sport. Happening once every four years, the Olympic Games are proceeded and succeeded by a FINA World Long Course Championships. Therefore, within […]
Training Load (TL) Monitoring in Swimming The majority (81%) of Olympic swimming events are contested in under two minutes and twenty seconds. Despite this relatively short time frame, traditional training practices of competitive swimmers […]
Many reading this will have watched the Nexflix doc ‘The Game Changers’. It serves as an exemplar of the populist pseudoscience that often surrounds sports performance and verifies UL’s approach to the pursuit of Sport […]