What is blood flow restriction exercise? Blood flow restriction (BFR) exercise involves the occlusion of the active limbs during regular resistance or aerobic exercise. By using a tourniquet to provide occlusion during exercise, there is […]
Tag: Performance
Gamescom Cologne 2023: feedback and outcomes – Antoine Dupuy.
As a first-year PhD candidate for the University of Limerick and for the Esports Science Research Lab (ESRL), I had the pleasure to participate in a 4-days event at Gamescom Cologne 2023 accompanied by my […]
The importance of illness surveillance in competitive swimming – Lorna Barry.
Traditionally, injury prevention has been the priority for practitioners working in competitive sports. The impact of an injury can have wide-reaching implications for developing or elite athletes alike. In the sport of swimming, research focusing […]
physiological and performance characteristics of a 92-year-old world champion indoor rower – dr. Lorcan Daly.
This blog provides a brief overview of the recent testing completed in PESS for a case study entitled the Physiological and Performance Characteristics of a 92-Year-Old World Champion Indoor Rower. Master athletes who perform at […]
How Does Physical Conditioning Influence a Players Work Rate and Post-Match Recovery? – Dr. Lorcan daly.
I have recently completed my PhD investigating ‘Performance Attenuation and Recovery in Gaelic Games’ under the supervision and guidance of Dr. David Kelly and Dr. Ciarán Ó Catháin at the Technological University of the Shannon. […]
Playing sport-based games for IRL benefit – Tim D. Smithies
The up-and-coming generation of superstar athletes are by-and-large also gamers. Some reports claim that 85% of NBA players are active gamers, while top athletes such as Trevor May, Lando Norris, and JuJu Smith-Schuster to […]
Publication: The effect of computer mouse mass on target acquisition performance among action video gamers
72 PC gamers completed a bespoke target acquisition test which mimics the flicking skill from first-person shooter gamers (i.e., Counter-Strike: Global Offensive) with gaming mice weighing 50, 60, 90 & 100g. Participants responded significantly faster […]
Publication: The effect of computer mouse mass on target acquisition performance among action video gamers
72 PC gamers completed a bespoke target acquisition test which mimics the flicking skill from first-person shooter gamers (i.e., Counter-Strike: Global Offensive) with gaming mice weighing 50, 60, 90 & 100g. Participants responded significantly faster […]
Publication: Speeding up or Slowing down? Analysis of Race Results in elite swimming from 2011-2019 to predict future olympic games performances
Impact statement: Within elite-level swimming, the Olympic Games are the pinnacle of the sport. Happening once every four years, the Olympic Games are proceeded and succeeded by a FINA World Long Course Championships. Therefore, within […]
Training Load Monitoring in Swimming – Lorna Barry.
Training Load (TL) Monitoring in Swimming The majority (81%) of Olympic swimming events are contested in under two minutes and twenty seconds. Despite this relatively short time frame, traditional training practices of competitive swimmers […]
