Research Impact Summary: In this study, we quantified the kinematic phases of targeting movements among gamers and found high skill FPS players show superior motor planning and sensorimotor integration as well as that training augmented […]

Research Impact Summary: In this study, we quantified the kinematic phases of targeting movements among gamers and found high skill FPS players show superior motor planning and sensorimotor integration as well as that training augmented […]
72 PC gamers completed a bespoke target acquisition test which mimics the flicking skill from first-person shooter gamers (i.e., Counter-Strike: Global Offensive) with gaming mice weighing 50, 60, 90 & 100g. Participants responded significantly faster […]
72 PC gamers completed a bespoke target acquisition test which mimics the flicking skill from first-person shooter gamers (i.e., Counter-Strike: Global Offensive) with gaming mice weighing 50, 60, 90 & 100g. Participants responded significantly faster […]
Research Impact: This article explored which in-game metrics predict in-game performance in the popular esport Rocket League. Rocket League is a largely popular esport, with more than 90 million monthly players and ~15million USD earnt […]
Research Impact: This article explores the career challenges that esport athletes may face, the unique skill-set they possess, and industries that could leverage this skill-set; challenging the scientific community and these industries to make this […]
Research Impact: Motor simulation interventions incorporating simulated practice through motor imagery (MI), action observation (AO), or motor imagery during action observation (AO+MI) are areas of significant research interest in cognitive and performance psychology. Existing models […]
Research Impact: Simulation states like motor imagery (MI) and action observation (AO) have been areas of considerable historic research interest in cognitive psychology. Both MI and AO have been previously demonstrated to enhance motor skill […]
This goal of this blog post is to present an argument against how an area of study I have claimed to hold expertise in is currently defined, that area being motor control. First, let me […]
In this seminar, Dr. Toth will discuss the role that inner ear information has in areas of cognitive neuroscience, biomechanics, neurophysiology, clinical therapies and sport sciences. Galvanic vestibular stimulation, a sophisticated technique used to explore […]
When was the last time you saw a young child playing a video game and thought, ‘they will make a living doing that one day’? Amazingly, that statement is not as far fetched as was perhaps once […]